interface EmotionData {
    contentId: string;
    contentType: string;
    emotionHistoryElements: EmotionHistoryElement[];
    enabledByOwner: boolean;
    hasReachedEmotionLimit: boolean;
    isAvailable: boolean;
    isOwner: boolean;
    isPublishable: boolean;
    liveCycle: string;
    staminaMaxFactor: number;
    token: string;
    user: NicoNama.User;
}

Properties

contentId: string
contentType: string
emotionHistoryElements: EmotionHistoryElement[]
enabledByOwner: boolean
hasReachedEmotionLimit: boolean
isAvailable: boolean
isOwner: boolean
isPublishable: boolean
liveCycle: string
staminaMaxFactor: number
token: string