OneSDK
Preparing search index...
types/BiliBili
BiliBili
GiftData
Interface GiftData
interface
GiftData
{
action
:
string
;
bag_gift
:
any
;
batch_combo_id
:
string
;
batch_combo_send
?:
BatchComboSend
;
beatId
:
string
;
biz_source
:
string
;
blind_gift
?:
any
;
broadcast_id
:
number
;
coin_type
:
string
;
combo_resources_id
:
number
;
combo_send
?:
ComboSend
;
combo_stay_time
:
number
;
combo_total_coin
:
number
;
crit_prob
:
number
;
demarcation
:
number
;
discount_price
:
number
;
dmscore
:
number
;
draw
:
number
;
effect
:
number
;
effect_block
:
number
;
face
:
string
;
face_effect
:
FaceEffect
;
face_effect_id
:
number
;
face_effect_type
:
number
;
face_effect_v2
:
FaceEffectV2
;
float_sc_resource_id
:
number
;
gift_info
:
GiftInfo
;
gift_tag
:
any
[]
;
giftId
:
number
;
giftName
:
string
;
giftType
:
number
;
gold
:
number
;
group_medal
:
any
;
guard_level
:
number
;
is_first
:
boolean
;
is_join_receiver
:
boolean
;
is_naming
:
boolean
;
is_special_batch
:
number
;
magnification
:
number
;
medal_info
:
MedalInfo
;
name_color
:
string
;
num
:
number
;
original_gift_name
:
string
;
price
:
number
;
rcost
:
number
;
receive_user_info
:
ReceiveUserInfo
;
receiver_uinfo
:
ReceiverUinfo
;
remain
:
number
;
rnd
:
string
;
send_master
?:
any
;
sender_uinfo
:
SenderUinfo
;
silver
:
number
;
super
:
number
;
super_batch_gift_num
:
number
;
super_gift_num
:
number
;
svga_block
:
number
;
switch
:
boolean
;
tag_image
:
string
;
tid
:
string
;
timestamp
:
number
;
top_list
?:
any
;
total_coin
:
number
;
uid
:
number
;
uname
:
string
;
wealth_level
:
number
;
}
Index
Properties
action
bag_
gift
batch_
combo_
id
batch_
combo_
send?
beat
Id
biz_
source
blind_
gift?
broadcast_
id
coin_
type
combo_
resources_
id
combo_
send?
combo_
stay_
time
combo_
total_
coin
crit_
prob
demarcation
discount_
price
dmscore
draw
effect
effect_
block
face
face_
effect
face_
effect_
id
face_
effect_
type
face_
effect_
v2
float_
sc_
resource_
id
gift_
info
gift_
tag
gift
Id
gift
Name
gift
Type
gold
group_
medal
guard_
level
is_
first
is_
join_
receiver
is_
naming
is_
special_
batch
magnification
medal_
info
name_
color
num
original_
gift_
name
price
rcost
receive_
user_
info
receiver_
uinfo
remain
rnd
send_
master?
sender_
uinfo
silver
super
super_
batch_
gift_
num
super_
gift_
num
svga_
block
switch
tag_
image
tid
timestamp
top_
list?
total_
coin
uid
uname
wealth_
level
Properties
action
action
:
string
bag_
gift
bag_gift
:
any
batch_
combo_
id
batch_combo_id
:
string
Optional
batch_
combo_
send
batch_combo_send
?:
BatchComboSend
beat
Id
beatId
:
string
biz_
source
biz_source
:
string
Optional
blind_
gift
blind_gift
?:
any
broadcast_
id
broadcast_id
:
number
coin_
type
coin_type
:
string
combo_
resources_
id
combo_resources_id
:
number
Optional
combo_
send
combo_send
?:
ComboSend
combo_
stay_
time
combo_stay_time
:
number
combo_
total_
coin
combo_total_coin
:
number
crit_
prob
crit_prob
:
number
demarcation
demarcation
:
number
discount_
price
discount_price
:
number
dmscore
dmscore
:
number
draw
draw
:
number
effect
effect
:
number
effect_
block
effect_block
:
number
face
face
:
string
face_
effect
face_effect
:
FaceEffect
face_
effect_
id
face_effect_id
:
number
face_
effect_
type
face_effect_type
:
number
face_
effect_
v2
face_effect_v2
:
FaceEffectV2
float_
sc_
resource_
id
float_sc_resource_id
:
number
gift_
info
gift_info
:
GiftInfo
gift_
tag
gift_tag
:
any
[]
gift
Id
giftId
:
number
gift
Name
giftName
:
string
gift
Type
giftType
:
number
gold
gold
:
number
group_
medal
group_medal
:
any
guard_
level
guard_level
:
number
is_
first
is_first
:
boolean
is_
join_
receiver
is_join_receiver
:
boolean
is_
naming
is_naming
:
boolean
is_
special_
batch
is_special_batch
:
number
magnification
magnification
:
number
medal_
info
medal_info
:
MedalInfo
name_
color
name_color
:
string
num
num
:
number
original_
gift_
name
original_gift_name
:
string
price
price
:
number
rcost
rcost
:
number
receive_
user_
info
receive_user_info
:
ReceiveUserInfo
receiver_
uinfo
receiver_uinfo
:
ReceiverUinfo
remain
remain
:
number
rnd
rnd
:
string
Optional
send_
master
send_master
?:
any
sender_
uinfo
sender_uinfo
:
SenderUinfo
silver
silver
:
number
super
super
:
number
super_
batch_
gift_
num
super_batch_gift_num
:
number
super_
gift_
num
super_gift_num
:
number
svga_
block
svga_block
:
number
switch
switch
:
boolean
tag_
image
tag_image
:
string
tid
tid
:
string
timestamp
timestamp
:
number
Optional
top_
list
top_list
?:
any
total_
coin
total_coin
:
number
uid
uid
:
number
uname
uname
:
string
wealth_
level
wealth_level
:
number
Settings
Theme
OS
Light
Dark
On This Page
Properties
action
bag_
gift
batch_
combo_
id
batch_
combo_
send
beat
Id
biz_
source
blind_
gift
broadcast_
id
coin_
type
combo_
resources_
id
combo_
send
combo_
stay_
time
combo_
total_
coin
crit_
prob
demarcation
discount_
price
dmscore
draw
effect
effect_
block
face
face_
effect
face_
effect_
id
face_
effect_
type
face_
effect_
v2
float_
sc_
resource_
id
gift_
info
gift_
tag
gift
Id
gift
Name
gift
Type
gold
group_
medal
guard_
level
is_
first
is_
join_
receiver
is_
naming
is_
special_
batch
magnification
medal_
info
name_
color
num
original_
gift_
name
price
rcost
receive_
user_
info
receiver_
uinfo
remain
rnd
send_
master
sender_
uinfo
silver
super
super_
batch_
gift_
num
super_
gift_
num
svga_
block
switch
tag_
image
tid
timestamp
top_
list
total_
coin
uid
uname
wealth_
level
OneSDK
Loading...